Class SpriteFont
public sealed class SpriteFont
- Inheritance
-
SpriteFont
- Inherited Members
Constructors
SpriteFont(Texture2D, List<Rectangle>, List<Rectangle>, List<char>, int, float, List<Vector3>, char?)
Initializes a new instance of the SpriteFont class.
public SpriteFont(Texture2D texture, List<Rectangle> glyphBounds, List<Rectangle> cropping, List<char> characters, int lineSpacing, float spacing, List<Vector3> kerning, char? defaultCharacter)
Parameters
texture
Texture2DThe font texture.
glyphBounds
List<Rectangle>The rectangles in the font texture containing letters.
cropping
List<Rectangle>The cropping rectangles, which are applied to the corresponding glyphBounds to calculate the bounds of the actual character.
characters
List<char>The characters.
lineSpacing
intThe line spacing (the distance from baseline to baseline) of the font.
spacing
floatThe spacing (tracking) between characters in the font.
kerning
List<Vector3>The letters kernings (X - left side bearing, Y - width and Z - right side bearing).
defaultCharacter
char?The character that will be substituted when a given character is not included in the font.
Properties
Characters
Gets a collection of the characters in the font.
public ReadOnlyCollection<char> Characters { get; }
Property Value
DefaultCharacter
Gets or sets the character that will be substituted when a given character is not included in the font.
public char? DefaultCharacter { get; set; }
Property Value
- char?
Glyphs
All the glyphs in this SpriteFont.
public SpriteFont.Glyph[] Glyphs { get; }
Property Value
- Glyph[]
LineSpacing
Gets or sets the line spacing (the distance from baseline to baseline) of the font.
public int LineSpacing { get; set; }
Property Value
Spacing
Gets or sets the spacing (tracking) between characters in the font.
public float Spacing { get; set; }
Property Value
Texture
Gets the texture that this SpriteFont draws from.
public Texture2D Texture { get; }
Property Value
Remarks
Can be used to implement custom rendering of a SpriteFont
Methods
GetGlyphs()
Returns a copy of the dictionary containing the glyphs in this SpriteFont.
public Dictionary<char, SpriteFont.Glyph> GetGlyphs()
Returns
- Dictionary<char, SpriteFont.Glyph>
A new Dictionary containing all of the glyphs in this SpriteFont
Remarks
Can be used to calculate character bounds when implementing custom SpriteFont rendering.
MeasureString(string)
Returns the size of a string when rendered in this font.
public Vector2 MeasureString(string text)
Parameters
text
stringThe text to measure.
Returns
- Vector2
The size, in pixels, of 'text' when rendered in this font.
MeasureString(StringBuilder)
Returns the size of the contents of a StringBuilder when rendered in this font.
public Vector2 MeasureString(StringBuilder text)
Parameters
text
StringBuilderThe text to measure.
Returns
- Vector2
The size, in pixels, of 'text' when rendered in this font.