Table of Contents

Struct VertexPosition

Namespace
Microsoft.Xna.Framework.Graphics
Assembly
MonoGame.Framework.dll
[DataContract]
public struct VertexPosition : IVertexType
Implements
Inherited Members

Constructors

VertexPosition(Vector3)

public VertexPosition(Vector3 position)

Parameters

position Vector3

Fields

Position

[DataMember]
public Vector3 Position

Field Value

Vector3

VertexDeclaration

public static readonly VertexDeclaration VertexDeclaration

Field Value

VertexDeclaration

Methods

Equals(object)

Indicates whether this instance and a specified object are equal.

public override bool Equals(object obj)

Parameters

obj object

The object to compare with the current instance.

Returns

bool

true if obj and this instance are the same type and represent the same value; otherwise, false.

GetHashCode()

Returns the hash code for this instance.

public override int GetHashCode()

Returns

int

A 32-bit signed integer that is the hash code for this instance.

ToString()

Returns the fully qualified type name of this instance.

public override string ToString()

Returns

string

The fully qualified type name.

Operators

operator ==(VertexPosition, VertexPosition)

public static bool operator ==(VertexPosition left, VertexPosition right)

Parameters

left VertexPosition
right VertexPosition

Returns

bool

operator !=(VertexPosition, VertexPosition)

public static bool operator !=(VertexPosition left, VertexPosition right)

Parameters

left VertexPosition
right VertexPosition

Returns

bool