Table of Contents

Struct VertexPositionColorNormal

Namespace
Microsoft.Xna.Framework.Graphics
Assembly
MonoGame.Framework.dll
public struct VertexPositionColorNormal : IVertexType
Implements
Inherited Members

Constructors

VertexPositionColorNormal(Vector3, Color, Vector3)

public VertexPositionColorNormal(Vector3 position, Color color, Vector3 normal)

Parameters

position Vector3
color Color
normal Vector3

Fields

Color

public Color Color

Field Value

Color

Normal

public Vector3 Normal

Field Value

Vector3

Position

public Vector3 Position

Field Value

Vector3

VertexDeclaration

public static readonly VertexDeclaration VertexDeclaration

Field Value

VertexDeclaration

Methods

Equals(object)

Indicates whether this instance and a specified object are equal.

public override bool Equals(object obj)

Parameters

obj object

The object to compare with the current instance.

Returns

bool

true if obj and this instance are the same type and represent the same value; otherwise, false.

GetHashCode()

Returns the hash code for this instance.

public override int GetHashCode()

Returns

int

A 32-bit signed integer that is the hash code for this instance.

ToString()

Returns the fully qualified type name of this instance.

public override string ToString()

Returns

string

The fully qualified type name.

Operators

operator ==(VertexPositionColorNormal, VertexPositionColorNormal)

public static bool operator ==(VertexPositionColorNormal left, VertexPositionColorNormal right)

Parameters

left VertexPositionColorNormal
right VertexPositionColorNormal

Returns

bool

operator !=(VertexPositionColorNormal, VertexPositionColorNormal)

public static bool operator !=(VertexPositionColorNormal left, VertexPositionColorNormal right)

Parameters

left VertexPositionColorNormal
right VertexPositionColorNormal

Returns

bool